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LEAD LEVEL DESIGNER

As the lead level designer you will work closely with the creative director and team leads to create highly directed, large, immersive game levels. You will lead a team of designers and are expected to have leadership abilities as well as being a great craftsman yourself, leading by example.

You should have strong technical knowledge and easily get into a new engine and game editor if needed.

You need an understanding of setting up complex game worlds with focus on player choice and experience / strong interest in creating multi-path levels with a multitude of game mechanics.

You need strong artistic, directional skills as well as understanding and respect for the player, putting gameplay and accessibility as the focus of the experience.

You need to work well with team members from all other departments in the team as you are a central point of assembling the entire game experience.

You need to be interested in and focused on gathering user data and incorporate the feedback into the game to improve the gameplay quality.

关卡设计主管

作为一名关卡设计主管,你需要和创意总监和团队紧密协作,带领团队制作出高水平的大的游戏关卡。因为你需要带领团队,所以需要具备管理能力以及自身优秀的制作能力和教导能力。

你需要有强大的技术知识,以便能很快适应新的不同的引擎和游戏编辑器。

你需要理解并设置复杂的游戏世界,专注于玩家选择,通过创建多线路关卡和多重游戏性来增强玩家体验以及兴趣。

你需要有很好的审美,指导技能,理解力以及对玩家尊重,将游戏性和便易性放在第一位。

作为整个游戏开发中的中心枢纽,你需要和整个团队中的各个部门良好协作。

你需要对玩家数据有兴趣,专注收集并领会,得出反馈提高游戏性。  

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